A blank hall. Place gems, ogres, walls, an exit. Then walk it. There is no required win — this room is yours.
world.place(kind, x, y) with gem, ogre, wall, exit, coin, key. world.clear() wipes the floor.
# The workshop is yours. # world.place("gem", x, y) # world.place("ogre", x, y) # world.place("wall", x, y) # world.place("exit", x, y) world.place("gem", 8, 4) world.place("exit", 11, 4) hero.move_right(3)